Juniors teams include players in grades 7, 8 and 9.
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Juniors

Information Booklet

SPORTSMANSHIP-

One of the most important goals of the Church Athletic Association (CAA) is to promote good sportsmanship, participation and healthy competition. Achievement of that goal is the job of everyone - coaches, players, parents and officials.

  1. Parents and coaches should encourage players and officials to do their best and support them - this includes players on opposing teams.
  2. Game officials are only human and try to do the best they can to make consistent calls during each and every game. Heckling of officials from parents, players or coaches is poor sportsmanship.
  3. Temper tantrums by players, parents and coaches will not be tolerated and should be discouraged.
  4. Officiating from the spectators and disputing the officials' judgment is poor sportsmanship. Spectators should refrain from such behavior. Officials will ask spectators acting in such a way to leave the game and perhaps not to attend future contests.
  5. Disputed calls should be discussed rationally by officials and coaches prior to continuation of the game. Players and parents should not be involved in the discussion. Disputed calls and rules' interpretation can best be handled in this manner. The game should be continued without further comment and let the players play.
  6. All games should begin with prayer.
  7. After each game, it is customary for players and coaches to shake hands with opponents in the spirit of sportsmanship and Christian fellowship.
  8. Parents, players, coaches and officials should be respectful of the game location facilities. Everyone, especially small children, should be under control so as not to disrupt other activities that may be taking place at the game site. Extra effort is needed during the winter to help keep hallways and other areas clear from snow being tracked in from the outside. Everyone helping with chairs and other equipment after the game is strongly encouraged.
  9. Safety is encouraged at all times by everyone.
  10. The CAA will deal with continued abuse of sportsmanship by players, coaches and officials.
  1. REGISTRATION AND ELIGIBILITY
    1. Registration Fees
      1. Junior: $300.00
      2. Intermediate: $300.00
    2. Fee Deadline/Team Rosters
      1. All fees are due prior to the third regular season game.
      2. Team rosters are due prior to the start of the second regular season game. Players cannot be added to team rosters after rosters are turned in.
      3. In order for a player to participate in the post-season tournament, the player must be listed on the official team roster and have played in at least three (3) regular season games.
    3. Eligibility
      1. All players must meet the following eligibility requirements.
        1. Junior - grades 7, 8 and 9 (i.e., 12, 13 and 14 year olds as of September 1, 2003)
        2. Intermediate - grades 10, 11 and 12 (i.e., 15, 16 and 17 year olds as of September 1, 2003)
        3. A younger player may play on an older team; however, an older player cannot play for a younger team.
        4. A player is allowed to play on one CAA team only.
        5. There can be two non-church member players on each team. A Player Release Form is available for players wishing to play for another church team when their church has a team in CAA. The form is available on the CAA Web Site or from the appropriate Junior or Intermediate Commissioner.
        6. Current and/or former community traveling team players should play at appropriate levels. An exceptional Junior player should play at the Intermediate level.
        7. Players who are playing or who have played on High School varsity level teams (9th - 12th grades)during current season are ineligible.
        8. Written exception requests to the above eligibility rules can be made to the Junior or Intermediate Commissioner as appropriate.

  2. GENERAL INFORMATION
    1. Postponements
      1. Games postponed by the CAA due to inclement weather will be called by 4:00 p.m., if possible. For other postponements of games, contact the Junior or Intermediate Commissioner, as appropriate.
    2. Uniforms
      1. Teams must wear uniforms (minimum requirements, matching tops with numbers.)
      2. Uniforms may have no other lettering than the church's name or a league approved team name. Team names should reflect a Christian theme.
      3. In case of two teams having the same or similar color uniform (as determined by the game officials), a flip of the coin will determine the wearer of the jersey. A team cannot have two players with the same uniform number.
    3. Coach's Duties and Responsibilities
      1. The coach must have a list of players' names and jersey numbers ready to hand to the scorekeeper upon entrance to the basketball court.
      2. Each team is responsible to furnish a scorekeeper or timer at each game. Adults/parents should perform the game scorekeeping and timekeeper responsibilities of games. Coaches/assistant coaches may not perform these duties.
      3. The coach must supervise the team at all times. Players must remain in the basketball court area except for entering and leaving the building. Basketball court availability is extremely limited and the privilege of using the facilities rests with everyone's conduct while in the building.
      4. The coach should remind players not to leave valuables accessible.
      5. Players are recommended to have a physical check-up.


  3. GAME INFORMATION
    1. Time
      1. A game will consist of two (2) twenty (20) minute halves.
      2. Each half will be played as "running time: with the exception of the last two (2) minutes, which will be played "stop time." (In running time, the clock is only stopped for time-outs, and at the game official's request). The clock will be stopped for technical fouls.
      3. Overtime will be two minutes, "stop time." If the score remains tied at the end of the overtime period, a sudden death period will be played.
    2. Time-outs
      1. Each team is allowed two time-outs per half. Time-outs not used do not carry over from the first half to the second half. Overtimes are an extension of the second half.
    3. Officials
      1. There will be two officials for all Junior and Intermediate games except as otherwise determined by the Junior or Intermediate Commissioner, as appropriate.
      2. Protests: the game official and opposing coaches must be notified of the stated action immediately (before play resumes). All games that are protested for any legitimate reason must be submitted in writing (postmarked or E-mailed) to the Junior or Intermediate Commissioner, as appropriate, within 48 hours after the game.
    4. Game Rules
      1. Games are played under Minnesota State High School Rules with few exceptions. The exceptions and clarifications are contained in this Information Booklet.
        1. Free throws - shoot one & one on the 7th team foul, shoot two (2) on the 10th team foul. Play the ball when it hits the rim.
        2. No dunking before, during or after the game. Technical fouls will be accessed.
        3. A jump ball will start each game and alternate possession will be used thereafter. Overtime and sudden death will begin with a jump ball.
        4. No free substituting. Player substitutions may only be made when a game official whistles or otherwise signals the new player in the game.
        5. If there is no bench player substitue available, a player with five fouls may continue to play (coach's discretion). Each additional foul shall result in two free throws and ball out of bounds for offended team. If player with five fouls or more jeopardizes other player's safety, the game officials can remove player from game.
        6. Swearing by players and coaches is not allowed. First offense will result in technical foul and warning. Swearing a second time will result in expulsion from the game (discretion of the game officials). Intimidation and/or taunting of opposing players and trash talking will not be tolerated and may result in expulsion from the game.
        7. Fighting - Any player ejected from a game for fighting will be suspended for the next game. If a player causes injury to another player, player causing injury will be suspended for the season. An appeal can be made to appropriate Junior or Intermediate Commissioner.
        8. The three (3) point shot may be used if the floor is properly marked. Use of this must be discussed and agreed upon prior to the start of the game.
        9. A team may begin a game with four (4) players. If a fifth player does not arrive by the start of the 2nd half, the game officially becomes a forfeit for that team. However, the game may continue to be played to its final time.
        10. Forfeits are detrimental to league operations. CAA will assess a $15.00 fee per game per team for forfeiting a game. The forfeit fee applies to a game forfeited by teams due to CAA rule(s) infraction too.
        11. Any team leading by 15 points or more cannot use full court press.
        12. A team is allowed two (2) pre-game warm up balls. When not being used for warm-up or the game, the balls must be in a bag or proper container and must be in possession of the team coach or responsible person. A player must not bounce a ball in locker rooms, hallways, on the sidelines or anywhere else in the church or at any other game site.
        13. The Junior and Intermediate league games will be played with an official adult men-size basketball.
        14. Each league commissioner will have the authority to make decision on the rules and the rescheduling of games (locations, times and/or changes due to weather conditions).

  4. TOURNAMENT AND TROPHY POSITIONS
    1. Rules for Tournament and League Trophy Positions
      1. If two teams are tied for one position, the winner of the regular season games between the two teams will be awarded the higher position.
      2. If two teams have played each other twice, each team winning one and losing one, the team that scored the most points in those games will be declared the high finisher.
      3. If two teams have played each other twice, each team winning one and losing one, and there is no difference in point totals in those games, the winner of the first game will be declared the high finisher.
      4. If three teams are tied for one position, consider only the games played by these three teams against each other. The team with the best record in those games will be the high finisher. If the three teams accomplished a 1-1 record against each other, then the difference between points for and points against in those games (games among these teams only) shall determine the highest position to be awarded.
      5. If four or more teams are tied for one position, consider only the games among those teams. If two or more teams are still tied, then revert to rule 1a, 1b, 1c, or 1d in this Section.
    2. Trophies
      1. Trophies and/or medals will be provided as appropriate based on the number of teams in the Junior and Intermediate divisions and the season/tournament format.

The Player's Code

  • Play the game for the game's sake.
  • Be generous when you win
  • Be gracious when you lose.
  • Be fair always, no matter what the cost.
  • Obey the rules of the game.
  • Work for the good of your team.
  • Accept the decisions of the officials with good grace.
  • Believe in the honesty of your opponents
  • Conduct yourself with honor and dignity
  • Honestly and wholeheartedly applaud the efforts of your teammates and your opponents.

 

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